Azioni

ClassiMUD

Da MontelLUG WIKI.

  • dialog(Dumpable, Restorable)
id_dialog
mHaveSkills 
mHotHaveSkills
lHaveFeats
lNotHaveFeats
lHaveRace
lNotHaveRace
lHaveClass
lNotHaveClass
lHaveObject
lNotHaveObject
lHaveQuestCompleted
lNotHaveQuestCompleted
lHaveCurrentQuest
lNotHaveCurrentQuest
pStartingPhrase
>canHear(*pg char) // valuta se il personaggio può sentire il dialogo


  • phrase(Dumpable, Restorable)
id_dialog